Tech Tip: The Golden Rule For Optimizing Image Resolutions in 3DXplorer Studio

Many users of 3DXplorer Studio need to be reminded of the recommended resolutions of JPEG files which are used as a picture or a painting or even a texture in 3DXplorer. In general, like for any web development platform, you should keep your image resolutions as lowest as possible; an image should not exceed 512 [...]

Using “render-to-texture” & “texture baking” techniques

  In order to enhance the realism of a scene, very often, we just need to improve lighting conditions and add shadows and other lighting effects. Obviously, in this fiend, real time engines are not supposed to go as far as most off-line rendering calculations. But sometimes, we may be able to use a pre-rendered scene [...]

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