How can I listen to music inside my 3D room?

 

You can customize your environment with your own music or use one of the sample titles proposed in the 3DXplorer library to give it a try:

Bring in an object which supports Audio. There is one in the library prepared for that purpose, under the “Electronics” category, when you “add new object”. You can recognize it as its shown in this photo.

To compose your play-list, right-click on the green screen , “Edit Audio” then “PLaylist: Edit”, then “Add track”….

You’ll see your play list on the green screen. To start playing the music press the play button, and to stop it, press the stop button.

If you decide to upload your own files, at this point you have to use only light 24kb/s mp3 files in order to leave room for graphics in your Internet bandwidth.

Developers can also have a look at the scripts to see how to build your own audio devices such as iPods and other mp3 players.

Also, in a few cases when we upgrade to a new release, you may not hear the music. In that case just delete the object and re-add it.

Let us know about your experience, and enjoy the music!

3DXplorer V3.00.12 now online

The new version, online since this week-end, brings the following new features:

  • Faster loading for scenes and objects especially those with textures.
  • Increased performance resulting in smoother animation for large scenes (hit-testing improved). This is discernable when manipulating high-poly objects.
  • A better 3DS file importer.
  • Faster applet download at startup
  • Some cosmetic improvements
  • Some bug corrections including one for the music player (in some cases, you need to re-add your stereo to be able to listen to your playlist)
  • “Lock/Unlock” object feature, to avoid moving “big” objects while moving small objects inside them.

As usual, to use the new release, you don’t need any action (as far as you have kept your project under “Last Release” status, which is the one by default on all accounts).

Enjoy it!

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