Check out 3DXplorer’s new user documentation.

Good news! Two new manuals are now available for all 3DXplorer Studio users, under “Help”:

Users’ Manual: It provides task oriented functional help to users in order to execute tasks within 3DXplroer Studio, such as : “How to create an Online Meeting space.” Or “How to animate objects”. Some of these helps were available until now through

blog articles; several new tasks have been added and the whole list is now available under help.

Reference Manual: It provides help for each specifi feature and menu button to help users understand their use case.


Both sections include screen captures and examples helping with an even faster learning curve for 3DXplorer Studio.

To open these HTML manuals, enter your online 3DXplorer account and find the HELP in the menu.

We welcome your feedback on this new set of manuals.

3D in a browser, now Google’s turn again.

After Khronos group’s initiative that we commented recently, and after premature retirement of Lively (browser-based, but requiring a client installation), here’s a new initiative from Google towards “web 3D for all”, that we are glad to notice. But let’s see what is it all about:

What is O3D ?
It’s an open source API which enables creating 3D web applications using JavaScript, which works with a plug-in the user has to install on top of the browser.
Similar to Canvas 3D JS Library from Mozilla, and many other plug-in-requiring web 3D platforms (Active-X based or client based), O3D is shader-oriented, which means that experimented 3D developers will be able to achieve advanced rendering effects.

Is this a new web 3D platform ? No it’s not a platform at the same level as 3DXplorer, as it’s not offering the full 3D engine, although offering an excellent rendering engine. Moreover, there are no avatars, no multi-user session, nor chat or even a synchronous networking environment.

Which companies or technologies is this announcement aiming at:
Not only Adobe’s Flash and Microsoft’s Silverlight are concerned by this initiative, but even upper layer development  platforms requiring plug-ins are clearly aimed at, including all 3D web platforms with client installations and active-X, especially those targeting developers (Unity, 3Dvia,…)

What are other pros and cons of O3D:
•    A great rendering engine.
•    Another initiative supporting the trend towards browser-based web3D
•    Still requires a plug-in to be installed for the player. The market will most likely refuse it unless for very motivated users (gamers?)
•    Can’t hide the Javascript code. Most programmers  would like to protect their programs Javascript and publish their code for free.

Google’s intention is a belief that web3D is going to be browser-based, open and thin. Google actually recognizes that it would be even great without a plug-in, hoping that the plug-in will be adopted (3DXplorer is already plug-in-less). In all cases, O3D is only going to accelerate the emergence of the web 3D applications for all computers. Looking forward to seeing it in action.

Altadyn presented 3DXplorer in Washington D.C.

We were pleased to present 3DXplorer, to federal government managers and other visitors during the Federal Consortium for Virtual World (FCVW) annual event, at the National Defense University in Washington D.C., last week.

The FCVW, also a 3DXplorer client, is using both the Meet-in-3D application (note the navigation bar on the home page), and the Online Meeting application for webinars.

On Wednesday April 22, two dedicated presentation sessions, each during one hour, were the occasion to present 3DXplorer platform, the authoring studio, the avatar configurator, as well as the flagship applications of Online Meeting and Meet-in-3D to the participants who were also able to watch the creation of a new space in minutes and to ask questions in regards with 3DXplorer unique features, with a lot of interest and enthusiasm.

On Thursday and Friday, participants could meet company’s CEO, Darius Lahoutifard, and discuss projects and ask questions. In the meantime several conferences and panel discussions were held in different halls at NDU and the main one was streamed live using 7 different virtual worlds platforms, simultaneously. 3DXplorer was the most accessible and the only one which was not requiring neither installation nor registration. Hundreds of visitors, could thus watch the conference program, live, without having to travel to D.C.

The event was a particularly well organized one, with many valuable presentations and show cases of use of virtual worlds within the US government & defense segment, positioning the FCVW as the leading group in this space.

%d bloggers like this: